AI Insights · Timothy · July 2022
Top 5 Cooking Games on Android in Europe: Q2 2022 Performance
Discover the performance trends of the top 5 cooking games on Android in Europe during Q2 2022. Insights include weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 cooking games on the Android platform in Europe showed varied performance in terms of downloads, revenue, and active users. Below are the detailed trends for each game, based on data from Sensor Tower.
Fill The Fridge by Rollic Games saw a steady increase in weekly downloads, starting from around 460K in late March and peaking at over 606K by the end of June. Weekly revenue experienced a general decline in April, bottoming out at approximately $900 in early May, but then gradually rose to about $1.3K by the end of June. Weekly active users also showed a positive trend, increasing from around 1.2M at the end of March to nearly 1.7M by late June.
Good Pizza, Great Pizza from TapBlaze maintained a consistent performance. Weekly downloads fluctuated between 148K and 222K throughout the quarter. The weekly revenue remained relatively stable, starting at $2.3K in late March and ending at approximately $2.3K in late June. The number of weekly active users showed a slight increase, rising from around 690K at the beginning of the quarter to about 900K by the end of June.
Toca Boca Jr, published by Play Piknik, had a stable download trend with figures generally hovering around 150K to 190K per week. The number of weekly active users saw minor fluctuations, starting at about 1M in late March and slightly decreasing to around 887K by the end of June.
Sandwich Runner by 株式会社ドワンゴ experienced a decline in weekly downloads from approximately 347K at the end of March to around 106K by late June. Despite the drop in downloads, the weekly active users remained relatively stable, fluctuating between 1.2M and 1.3M throughout the quarter.
Frozen Honey ASMR from CrazyLabs LTD saw a significant drop in weekly downloads, starting from around 175K in late March and decreasing to about 90K by the end of June. The weekly active users also mirrored this trend, falling from approximately 318K to around 157K over the same period.
For more detailed insights and data on mobile app performance, visit Sensor Tower.